# game.libretro.flycast language file
# Addon Name: game.libretro.flycast
# Addon id: game.libretro.flycast
# Addon Provider: libretro
msgid ""
msgstr ""
"Project-Id-Version: game.libretro.flycast\n"
"Report-Msgid-Bugs-To: translations@kodi.tv\n"
"POT-Creation-Date: 2019-08-24 22:21i\n"
"PO-Revision-Date: 2023-06-01 07:42+0000\n"
"Last-Translator: taxigps <taxigps@sina.com>\n"
"Language-Team: Chinese (China) <https://kodi.weblate.cloud/projects/kodi-add-ons-game/game-libretro-flycast/zh_cn/>\n"
"Language: zh_cn\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 4.17\n"

msgctxt "Addon Summary"
msgid "Sega - Dreamcast/Naomi (Flycast)"
msgstr "世嘉 - Dreamcast/Naomi (Flycast)"

msgctxt "Addon Description"
msgid "Flycast is a fork of Reicast, a multi-platform Sega Dreamcast emulator."
msgstr "Flycast 是 Reicast 的一个分支，是一个多平台的世嘉 Dreamcast 模拟器。"

msgctxt "#30000"
msgid "Settings"
msgstr "设置"

msgctxt "#30001"
msgid "Boot to BIOS (Restart Required)"
msgstr "引导至 BIOS（需要重新启动）"

msgctxt "#30002"
msgid "System Type (Restart Required)"
msgstr "系统类型（需要重新启动）"

msgctxt "#30003"
msgid "HLE BIOS"
msgstr "HLE BIOS"

msgctxt "#30004"
msgid "Accumulation Pixel Buffer Size (Restart Required)"
msgstr "累积像素缓冲区大小（需要重新启动）"

msgctxt "#30005"
msgid "Internal Resolution (Restart Required)"
msgstr "内部分辨率（需重启）"

msgctxt "#30006"
msgid "Screen Orientation"
msgstr "屏幕方向"

msgctxt "#30007"
msgid "Alpha Sorting"
msgstr "Alpha 排序"

msgctxt "#30008"
msgid "GD-ROM Fast Loading (inaccurate)"
msgstr "GD-ROM 快速加载（不精确）"

msgctxt "#30009"
msgid "Mipmapping"
msgstr "MIP 映射"

msgctxt "#30010"
msgid "Fog Effects"
msgstr "雾效果"

msgctxt "#30011"
msgid "Volume Modifier"
msgstr "音量修改器"

msgctxt "#30012"
msgid "Widescreen Hack (Restart Required)"
msgstr "宽屏 Hack（需要重新启动）"

msgctxt "#30013"
msgid "Widescreen Cheats (Restart Required)"
msgstr "宽屏作弊（需要重新启动）"

msgctxt "#30014"
msgid "Cable Type"
msgstr "电缆类型"

msgctxt "#30015"
msgid "Broadcast Standard"
msgstr "广播标准"

msgctxt "#30016"
msgid "Framerate"
msgstr "帧速"

msgctxt "#30017"
msgid "Region"
msgstr "区域"

msgctxt "#30018"
msgid "Language"
msgstr "语言"

msgctxt "#30019"
msgid "DIV Matching"
msgstr "DIV 匹配"

msgctxt "#30020"
msgid "Force Windows CE Mode"
msgstr "强制 Windows CE 模式"

msgctxt "#30021"
msgid "Analog Stick Deadzone"
msgstr "模拟摇杆死区"

msgctxt "#30022"
msgid "Trigger Deadzone"
msgstr "扳机死区"

msgctxt "#30023"
msgid "Digital Triggers"
msgstr "数字触发器"

msgctxt "#30024"
msgid "Enable DSP"
msgstr "启用 DSP"

msgctxt "#30025"
msgid "Anisotropic Filtering"
msgstr "各向异性滤波"

msgctxt "#30026"
msgid "PowerVR2 Post-processing Filter"
msgstr "PowerVR2 后处理滤波器"

msgctxt "#30027"
msgid "Texture Upscaling (xBRZ)"
msgstr "纹理缩放（xBRZ）"

msgctxt "#30028"
msgid "Texture Upscaling Max. Filtered Size"
msgstr "纹理缩放最大过滤大小"

msgctxt "#30029"
msgid "Enable RTT (Render To Texture) Buffer"
msgstr "启用 RTT（渲染到纹理）缓冲区"

msgctxt "#30030"
msgid "Render To Texture Upscaling"
msgstr "渲染到纹理缩放"

msgctxt "#30031"
msgid "Threaded Rendering (Restart Required)"
msgstr "线程渲染（需要重新启动）"

msgctxt "#30032"
msgid "Synchronous Rendering"
msgstr "同步渲染"

msgctxt "#30033"
msgid "Delay Frame Swapping"
msgstr "延迟帧交换"

msgctxt "#30034"
msgid "Frame Skipping"
msgstr "跳帧"

msgctxt "#30035"
msgid "Purupuru Pack/Vibration Pack"
msgstr "Purupuru 组件/振动组件"

msgctxt "#30036"
msgid "Allow NAOMI Service Buttons"
msgstr "允许 NAOMI 服务按钮"

msgctxt "#30037"
msgid "Enable NAOMI 15KHz DIP switch"
msgstr "启用 NAOMI 15KHz DIP 开关"

msgctxt "#30038"
msgid "Load Custom Textures"
msgstr "加载自定义纹理"

msgctxt "#30039"
msgid "Dump Textures"
msgstr "转储纹理"

msgctxt "#30040"
msgid "Per-Game Visual Memory Units/Systems (VMU)"
msgstr "每游戏视觉内存单元/系统（VMU）"

msgctxt "#30041"
msgid "Show Visual Memory Unit/System (VMU) Display Settings"
msgstr "显示视觉内存单元/系统（VMU）显示设置"

msgctxt "#30042"
msgid "VMU Screen 1 Display"
msgstr "VMU 屏幕1显示"

msgctxt "#30043"
msgid "VMU Screen 1 Position"
msgstr "VMU 屏幕1位置"

msgctxt "#30044"
msgid "VMU Screen 1 Size"
msgstr "VMU 屏幕1尺寸"

msgctxt "#30045"
msgid "VMU Screen 1 Pixel On Color"
msgstr "VMU 屏幕1像素开颜色"

msgctxt "#30046"
msgid "VMU Screen 1 Pixel Off Color"
msgstr "VMU 屏幕1像素关颜色"

msgctxt "#30047"
msgid "VMU Screen 1 Opacity"
msgstr "VMU 屏幕1不透明度"

msgctxt "#30048"
msgid "VMU Screen 2 Display"
msgstr "VMU 屏幕2显示"

msgctxt "#30049"
msgid "VMU Screen 2 Position"
msgstr "VMU 屏幕2位置"

msgctxt "#30050"
msgid "VMU Screen 2 Size"
msgstr "VMU 屏幕2尺寸"

msgctxt "#30051"
msgid "VMU Screen 2 Pixel On Color"
msgstr "VMU 屏幕2像素开颜色"

msgctxt "#30052"
msgid "VMU Screen 2 Pixel Off Color"
msgstr "VMU 屏幕2像素关颜色"

msgctxt "#30053"
msgid "VMU Screen 2 Opacity"
msgstr "VMU 屏幕2不透明度"

msgctxt "#30054"
msgid "VMU Screen 3 Display"
msgstr "VMU 屏幕3显示"

msgctxt "#30055"
msgid "VMU Screen 3 Position"
msgstr "VMU 屏幕3位置"

msgctxt "#30056"
msgid "VMU Screen 3 Size"
msgstr "VMU 屏幕3尺寸"

msgctxt "#30057"
msgid "VMU Screen 3 Pixel On Color"
msgstr "VMU 屏幕3像素开颜色"

msgctxt "#30058"
msgid "VMU Screen 3 Pixel Off Color"
msgstr "VMU 屏幕3像素关颜色"

msgctxt "#30059"
msgid "VMU Screen 3 Opacity"
msgstr "VMU 屏幕3不透明度"

msgctxt "#30060"
msgid "VMU Screen 4 Display"
msgstr "VMU 屏幕4显示"

msgctxt "#30061"
msgid "VMU Screen 4 Position"
msgstr "VMU 屏幕4位置"

msgctxt "#30062"
msgid "VMU Screen 4 Size"
msgstr "VMU 屏幕4尺寸"

msgctxt "#30063"
msgid "VMU Screen 4 Pixel On Color"
msgstr "VMU 屏幕4像素开颜色"

msgctxt "#30064"
msgid "VMU Screen 4 Pixel Off Color"
msgstr "VMU 屏幕4像素关颜色"

msgctxt "#30065"
msgid "VMU Screen 4 Opacity"
msgstr "VMU 屏幕4不透明度"

msgctxt "#30066"
msgid "Show Light Gun Settings"
msgstr "显示光线枪设置"

msgctxt "#30067"
msgid "Gun Crosshair 1 Display"
msgstr "枪准星1显示"

msgctxt "#30068"
msgid "Gun Crosshair 2 Display"
msgstr "枪准星2显示"

msgctxt "#30069"
msgid "Gun Crosshair 3 Display"
msgstr "枪准星3显示"

msgctxt "#30070"
msgid "Gun Crosshair 4 Display"
msgstr "枪准星4显示"
