SDL 2.0
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CSDL_AssertData | |
CSDL_atomic_t | A type representing an atomic integer value. It is a struct so people don't accidentally use numeric operations on it |
CSDL_AudioCVT | A structure to hold a set of audio conversion filters and buffers |
CSDL_AudioDeviceEvent | Audio device event structure (event.adevice.*) |
CSDL_AudioSpec | |
CSDL_Color | |
CSDL_CommonEvent | Fields shared by every event |
CSDL_ControllerAxisEvent | Game controller axis motion event structure (event.caxis.*) |
CSDL_ControllerButtonEvent | Game controller button event structure (event.cbutton.*) |
CSDL_ControllerDeviceEvent | Controller device event structure (event.cdevice.*) |
CSDL_ControllerSensorEvent | Game controller sensor event structure (event.csensor.*) |
CSDL_ControllerTouchpadEvent | Game controller touchpad event structure (event.ctouchpad.*) |
CSDL_DisplayEvent | Display state change event data (event.display.*) |
CSDL_DisplayMode | The structure that defines a display mode |
CSDL_DollarGestureEvent | Dollar Gesture Event (event.dgesture.*) |
CSDL_DropEvent | An event used to request a file open by the system (event.drop.*) This event is enabled by default, you can disable it with SDL_EventState() |
CSDL_Event | General event structure |
CSDL_Finger | |
CSDL_FPoint | |
CSDL_FRect | |
CSDL_GameControllerButtonBind | |
CSDL_GUID | |
CSDL_HapticCondition | A structure containing a template for a Condition effect |
CSDL_HapticConstant | A structure containing a template for a Constant effect |
CSDL_HapticCustom | A structure containing a template for the SDL_HAPTIC_CUSTOM effect |
CSDL_HapticDirection | Structure that represents a haptic direction |
CSDL_HapticEffect | The generic template for any haptic effect |
CSDL_HapticLeftRight | A structure containing a template for a Left/Right effect |
CSDL_HapticPeriodic | A structure containing a template for a Periodic effect |
CSDL_HapticRamp | A structure containing a template for a Ramp effect |
CSDL_hid_device_info | Information about a connected HID device |
CSDL_JoyAxisEvent | Joystick axis motion event structure (event.jaxis.*) |
CSDL_JoyBallEvent | Joystick trackball motion event structure (event.jball.*) |
CSDL_JoyBatteryEvent | Joysick battery level change event structure (event.jbattery.*) |
CSDL_JoyButtonEvent | Joystick button event structure (event.jbutton.*) |
CSDL_JoyDeviceEvent | Joystick device event structure (event.jdevice.*) |
CSDL_JoyHatEvent | Joystick hat position change event structure (event.jhat.*) |
CSDL_KeyboardEvent | Keyboard button event structure (event.key.*) |
CSDL_Keysym | The SDL keysym structure, used in key events |
CSDL_Locale | |
CSDL_MessageBoxButtonData | |
CSDL_MessageBoxColor | |
CSDL_MessageBoxColorScheme | |
CSDL_MessageBoxData | |
CSDL_MouseButtonEvent | Mouse button event structure (event.button.*) |
CSDL_MouseMotionEvent | Mouse motion event structure (event.motion.*) |
CSDL_MouseWheelEvent | Mouse wheel event structure (event.wheel.*) |
CSDL_MultiGestureEvent | Multiple Finger Gesture Event (event.mgesture.*) |
CSDL_OSEvent | OS Specific event |
CSDL_Palette | |
CSDL_PixelFormat | |
CSDL_Point | |
CSDL_QuitEvent | The "quit requested" event |
CSDL_Rect | |
CSDL_RendererInfo | |
CSDL_RWops | |
CSDL_SensorEvent | Sensor event structure (event.sensor.*) |
CSDL_Surface | A collection of pixels used in software blitting |
CSDL_SysWMEvent | A video driver dependent system event (event.syswm.*) This event is disabled by default, you can enable it with SDL_EventState() |
CSDL_SysWMinfo | |
CSDL_SysWMmsg | |
CSDL_TextEditingEvent | Keyboard text editing event structure (event.edit.*) |
CSDL_TextEditingExtEvent | Extended keyboard text editing event structure (event.editExt.*) when text would be truncated if stored in the text buffer SDL_TextEditingEvent |
CSDL_TextInputEvent | Keyboard text input event structure (event.text.*) |
CSDL_TouchFingerEvent | Touch finger event structure (event.tfinger.*) |
CSDL_UserEvent | A user-defined event type (event.user.*) |
CSDL_version | |
CSDL_Vertex | |
CSDL_VirtualJoystickDesc | |
CSDL_WindowEvent | Window state change event data (event.window.*) |
CSDL_WindowShapeMode | A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents |
CSDL_WindowShapeParams | A union containing parameters for shaped windows |
CSDLTest_CommonState | |
CSDLTest_Crc32Context | |
CSDLTest_Md5Context | |
CSDLTest_RandomContext | |
CSDLTest_SurfaceImage_t | |
CSDLTest_TestCaseReference | |
CSDLTest_TestSuiteReference | |
CSDLTest_TextWindow | Data used for multi-line text output |