SDL 2.0
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#include "SDL_stdinc.h"
#include "SDL_error.h"
#include "SDL_video.h"
#include "SDL_touch.h"
#include "begin_code.h"
#include "close_code.h"
Go to the source code of this file.
Typedefs | |
typedef Sint64 | SDL_GestureID |
Functions | |
int | SDL_RecordGesture (SDL_TouchID touchId) |
int | SDL_SaveAllDollarTemplates (SDL_RWops *dst) |
int | SDL_SaveDollarTemplate (SDL_GestureID gestureId, SDL_RWops *dst) |
int | SDL_LoadDollarTemplates (SDL_TouchID touchId, SDL_RWops *src) |
Include file for SDL gesture event handling.
Definition in file SDL_gesture.h.
typedef Sint64 SDL_GestureID |
Definition at line 44 of file SDL_gesture.h.
int SDL_LoadDollarTemplates | ( | SDL_TouchID | touchId, |
SDL_RWops * | src | ||
) |
Load Dollar Gesture templates from a file.
touchId | a touch id |
src | a SDL_RWops to load from |
int SDL_RecordGesture | ( | SDL_TouchID | touchId | ) |
Begin recording a gesture on a specified touch device or all touch devices.
If the parameter touchId
is -1 (i.e., all devices), this function will always return 1, regardless of whether there actually are any devices.
touchId | the touch device id, or -1 for all touch devices |
int SDL_SaveAllDollarTemplates | ( | SDL_RWops * | dst | ) |
Save all currently loaded Dollar Gesture templates.
dst | a SDL_RWops to save to |
int SDL_SaveDollarTemplate | ( | SDL_GestureID | gestureId, |
SDL_RWops * | dst | ||
) |
Save a currently loaded Dollar Gesture template.
gestureId | a gesture id |
dst | a SDL_RWops to save to |