| %>% | re-export magrittr pipe operator |
| add_overlay | Add Overlay |
| add_shadow | Add Shadow |
| add_water | Add Water |
| ambient_shade | Calculate Ambient Occlusion Map |
| calculate_normal | Calculate Normal |
| create_texture | Create Texture |
| detect_water | Detect water |
| generate_altitude_overlay | Generate Altitude Overlay |
| generate_compass_overlay | Generate Compass Overlay |
| generate_contour_overlay | Generate Contour Overlay |
| generate_label_overlay | Generate Label Overlay |
| generate_line_overlay | Generate Line Overlay |
| generate_point_overlay | Generate Point Overlay |
| generate_polygon_overlay | Generate Polygon Overlay |
| generate_scalebar_overlay | Generate Scalebar Overlay |
| generate_waterline_overlay | Generate Waterline Overlay |
| height_shade | Calculate Terrain Color Map |
| lamb_shade | Calculate Lambert Shading Map |
| montereybay | Monterey Bay combined topographic and bathymetric elevation matrix. |
| monterey_counties_sf | California County Data Around Monterey Bay |
| monterey_roads_sf | Road Data Around Monterey Bay |
| plot_3d | Plot 3D |
| plot_gg | Transform ggplot2 objects into 3D |
| plot_map | Plot Map |
| raster_to_matrix | Raster to Matrix |
| ray_shade | Calculate Raytraced Shadow Map |
| reduce_matrix_size | Reduce Matrix Size (deprecated) |
| render_camera | Render Camera |
| render_compass | Render Compass Symbol |
| render_depth | Render Depth of Field |
| render_highquality | Render High Quality |
| render_label | Render Label |
| render_movie | Render Movie |
| render_path | Render Path |
| render_points | Render Points |
| render_polygons | Render Polygons |
| render_scalebar | Render Scale Bar |
| render_snapshot | Render Snapshot of 3D Visualization |
| render_water | Render Water Layer |
| resize_matrix | Resize Matrix |
| save_3dprint | Save 3D Print |
| save_obj | Save OBJ |
| save_png | Save PNG |
| sphere_shade | Calculate Surface Color Map |
| texture_shade | Calculate Texture Shading Map |